Paladin's log, final entry.
The Lich King has been defeated. Much like Maiev, I no longer have purpose. I've retired to Stormwind City for the foreseeable future. Unless something truly cataclysmic rouses me from my well-earned vacation from the conflicts of Azeroth, I will likely stay there.
Okay, enough role-play.
I haven't played WoW with anything resembling the zeal I once had, and casual play never suited me, so I've canceled my account for the time being. Still undecided on whether to play Cataclysm.
If anyone would like to take ownership of the Ret FAQ, I can send versions of the FAQ in both HTML and BBCode format for your editing pleasure. I will not be maintaining it.
If you are interested, however, I have fully committed to the Star Wars: The Old Republic bandwagon and will be playing that with unbridled glee when it launches next year. I've even launched a new blog that I'll use to discuss play strategies for the Jedi Knight and Jedi Consular classes. It's much prettier than this one, too.
I'm still available if anyone would like to get in touch with me - you can find me on Twitter and the regular ol' e-mail address (noted in the sidebar on the site, for those viewing this in a reader).
Light be with you.
Saturday, July 31, 2010
What A Long, Strange Trip It's Been
Wednesday, December 30, 2009
Ret FAQ for 3.3
Greetings once more, interwebs. I come bearing a revised FAQ for you. Please note - I will likely discontinue updates of E4AE's version of the guide with this version, and instead maintain my guide on Maintankadin's site (found under Guides > Dual Specs > Ret PvE, or something to that effect).
It is also a possibility that I will blow up E4AE, as I might need to use my Blogger account for business-related things - if you're curious, hit me via e-mail.
Without further ado...
--------------------------------
I'm not kidding when I say there are people out there who still don't quite understand what the flux they're doing when it comes to retribution. So, here's a PvE ret primer in FAQ format. Feel free to submit additional commonly asked questions in the comments, I'll add them and the answers as I deem fit.
What follows is up to date as of patch 3.3. To find out what I've changed since the original posting, please refer to the change log at the end of this post.
To jump to a specific section or question, click the appropriate link below.
I. Talents and Skills
- How should I spec?
- What seal should I use?
- What Judgement should I use?
- What's my skill rotation?
- What blessings do I want?
II. Gear, Enchants, and Glyphs
- What stats should I gear for?
- What major glyphs should I use?
- What minor glyphs should I use?
- What enchants should I get?
- How should I enchant my weapon?
- How should I socket my gear?
- Should I stack spell power/intellect?
- Should I use weapon A or weapon B?
III. Miscellaneous Questions
- I'm running out of mana, what should I do?
- What consumables should I use for raiding?
- Is sword/board retribution viable?
- Are there tools out there to help me make gear choices?
- How'd you get so smart, Baelor?
I. Talents and Skills
Q: How should I spec?
A: For PvE, anything resembling 5/5/52 is a good start. Here's some specs to choose from:
5/11/55
5/10/56
11/5/55
I personally run with 11/5/55 . Please note that my spec examples have Improved Blessing of Might - Vindication is also a valid choice to provide the group with an AP debuff. Communicate with your raid team to cover the buff/debuff that isn't currently accounted for.
Q: What seal should I use?
A: For PvE in raids, Seal of Vengeance or Seal of Corruption, depending on your faction. Use Seal of Command or Seal of Righteousness in times when the mobs you're attacking won't live long enough for the seal's DoT debuff to stack up to 5 or in AoE situations.
Q: What Judgement should I use?
A: If you're the only paladin, it's a judgment call (hardy har har). Caster-heavy groups get JoWisdom and healing-intense fights get JoLight, choose based on the group composition and encounter. When in doubt, Wisdom it out.
Q: What's my skill rotation?
A: Retribution doesn't have a set rotation like a rogue or a mage might. Retribution normal functioning is more akin to a shadow priest's skill priority system, keeping everything on cooldown as much as possible. Here's your basic priorities, with conditionals in parentheses:
Crusader Strike > (Hammer of Wrath) > Judgement > Divine Storm > Consecration > Exorcism > (Holy Wrath)
With starter equipment, Crusader Strike is your highest DPS and DPM move, as it is relatively inexpensive, has a short cooldown, and procs both your seal and Righteous Vengeance. Use it liberally. Judgement is a big source of damage and returns mana through JotW, so keep that high in your priorities as well. For AoE situations, this priority ranking changes, the above is for single target stationary DPS. For multi-target, emphasize Divine Storm and Consecration while using Seal of Righteousness or Command. For movement intense fights, drop Consecration behind Exorcism.
Please note that these aren't hard and fast rules. Pick which skills you use when intelligently and don't just blindly hit whatever's higher on this list. Your goal is to use as many of these abilities as you can in the time allowed (the boss's life span).
Once you have tier 9 gear, Judgement becomes your top priority:
Judgement > Crusader Strike > (Hammer of Wrath) > Divine Storm > Consecration > Exorcism
Critting DoT's is great, and big Judgements are awesome. That's why Judgement moves to the forefront.
With the 2 piece tier 10 bonus, however, the priority changes again:
Judgement > Divine Storm > Crusader Strike > (Hammer of Wrath) > Consecration > Exorcism
The 2pc t10 bonus periodically resets your Divine Storm cooldown, which lets you cast it more often and reduces its effective cooldown. As DS can proc Seal of Vengeance, hits harder than CS, and can proc Righteous Vengeance, it gets moved up in the rotation. Judgement remains at the front of the line because at this gear level, Judgements are enormous.
In short, use your highest damage-per-global-cooldown abilities first, which changes based on your gear level and set bonuses.
Q: What blessings do I want?
A: Might > Kings > Wisdom > Sanctuary
Back to top
II. Gear, Enchants, and Glyphs
Q: What stats should I gear for?
A: For raiding, you want to aim to stack hit to about 263 hit rating (which will yield 8% hit, the most needed for hitting a raid-level boss) and lots of strength. Past that, stack to about 214 expertise rating (which will yield 26 skill, or 6.5% dodge reduction) and then crit, haste, and armor penetration can come as they may. In list format:
1. Hit (to 8%, or ~263 rating)
2. Strength
3. Expertise (to 6.5%, or ~214 rating before racials - get to 26 expertise skill)
4. Crit
5. Agility
6. Haste
7. Armor Penetration
Please note that while haste is still ranked fairly low, it is by no means useless. Haste, crit, and agility are about equal, crit just barely edges out haste. Don't shun the haste gear. Also, the value of Armor Penetration scales upward as you stack it - the more you've got, the better it is.
Also note, if you are Alliance and always run with a Draenei, you can get away with 230 hit rating, as you will have the Heroic Presence buff aura.
Go forth and gear up.
Q: What major glyphs should I use?
A: Glyph of Judgement, Glyph of Consecration, Glyph of Seal of Vengeance, and Glyph of Exorcism are your choices. My recommendation is the following:
1. Glyph of Judgement
2. Glyph of Consecration
3. Glyph of Seal of Vengeance if you are not expertise dodge-capped (26 skill), Glyph of Exorcism if you are
If you can get any significant amount of Expertise out of the Glyph of SoV, I recommend using it.
Q: What minor glyphs should I use?
A: As long as you include Glyph of Sense Undead as one of them, it doesn't matter. I recommend using Glyph of Lay on Hands in one of your other minor slots.
Q: What enchants should I get?
A: Enchant for hit if available for the slot and you're not hit capped. Otherwise, enchant for AP. Want it broken down by armor slot? Here ya go -
Head: Arcanum of Torment
Shoulders: Greater Inscription of the Axe
Back: Major Agility
Chest: Powerful Stats
Wrists: Greater Assault
Hands: Precision if not hit capped, Crusher if you are
Legs: Icescale Leg Armor
Feet: Icewalker if not hit capped, Greater Assault if you are
Please note, profession-only gear enhancements are not in the scope of this FAQ. Research your particular professions benefits and adjust your gear accordingly.
Q: What about my weapon, how should I enchant that?
A: Berserking.
Q: How should I socket my gear?
A: Meta = Relentless Earthsiege Diamond. Make sure you fulfill your meta requirements. Gem to the melee hit cap if necessary (~263 hit rating for general raiding), then stack pure strength gems.
Q: Should I stack spell power/intellect/(insert caster stat here)?
A: No. Stick to the melee DPS plate. On occasion, you can branch out into the hunter mail or the rogue leather. Don't you dare put on that elemental shaman mail. I will find you and beat the sense back into you.
Q: Should I use weapon A or weapon B?
A: Whichever one has the higher DPS, unless there is a huge difference in damage range. If the DPS is the same, pick the one with the higher top damage. For example, The Jawbone has the same DPS and a higher top damage than Death's Bite, therefore pick The Jawbone if you're choosing between the two (discounting their other stats).
Back to top
III. Miscellaneous Questions
Q: I'm running out of mana, what should I do?
A: First step is make sure you're using Divine Plea on every cooldown. Second step is to ensure that your Judgements are not missing by having a good amount of +hit. Third step is use a mana potion. Fourth step is to cut back on Consecration if you're spamming it. Past that, if you're still running low on mana, you're doing something wrong. Parse your damage on an encounter with Recount (I recommend Patchwerk in Naxx and Ignis the Furnace Master in Ulduar as good test subjects), screenshot the skill split, and seek professional help.
Q: What consumables should I use for raiding?
A: Dragonfin Filet, Flask of Endless Rage. Runic Mana Potion if you are worried about mana, Potion of Speed if you are not.
Q: Is sword/board retribution viable?
A: Not if you want to keep up with the rogues. Get a two-hander and smash something with it.
Q: Are there tools out there to help me make gear choices?
A: There sure are. Rawr can help.
Q: How'd you get so smart, Baelor?
A: By frequenting forums and think-tanks like Elitist Jerks, Maintankadin, and Retpaladin.com.
Back to top
Change Log
12/29/09 - Altered rotation section to account for 3.3 changes and tier 10 set bonus.
Tuesday, September 1, 2009
The 3.2 Ret FAQ
Hello, interwebs.
I have a new version of the Ret FAQ for you. Before we get into it, some caveats:
1. No, this post does not mean I'm posting on a regular basis again.
2. No, I will not be posting on a regular basis in the future.
3. This update to the FAQ was done because it might be published in other places and because I haven't seen anything phenomenal come about to replace it yet.
4. I wanted to see if the HTML coding for in-post bookmarking and tagging was done correctly.
5. I want some community input to make sure I didn't screw anything up.
Without further adieu, the 3.2 Ret FAQ...
---------------------------------------
I'm not kidding when I say there are people out there who still don't quite understand what the flux they're doing when it comes to retribution. So, here's a PvE ret primer in FAQ format. Feel free to submit additional commonly asked questions in the comments, I'll add them and the answers as I deem fit.
What follows is up to date as of 9/1/09. To find out what I've changed since the original posting, please refer to the change log at the end of this post.
To jump to a specific section or question, click the appropriate link below.
I. Talents and Skills
How should I spec?
What seal should I use?
What Judgement should I use?
What's my skill rotation?
What blessings do I want?
II. Gear, Enchants, and Glyphs
What stats should I gear for?
What major glyphs should I use?
What minor glyphs should I use?
What enchants should I get?
How should I enchant my weapon?
How should I socket my gear?
Should I stack spell power/intellect?
Should I use weapon A or weapon B?
III. Miscellaneous Questions
I'm running out of mana, what should I do?
What consumables should I use for raiding?
Is sword/board retribution viable?
Are there tools out there to help me make gear choices?
How'd you get so smart, Josh?
----------------------
I. Talents and Skills
Q: How should I spec?
A: For PvE, anything resembling 5/5/52 is a good start. Here's some specs to choose from:
5/11/55
5/10/56
11/5/55
I personally run with 5/12/54. Please note that my spec examples have Improved Blessing of Might - Vindication is also a valid choice to provide the group with an AP debuff. Communicate with your raid team to cover the buff/debuff that isn't currently accounted for.
Q: What seal should I use?
A: For PvE in raids, Seal of Vengeance or Seal of Corruption, depending on your faction. Use Seal of Command or Seal of Righteousness in times when the mobs you're attacking won't live long enough for the seal's DoT debuff to stack up to 5 or in AoE situations.
Q: What Judgement should I use?
A: If you're the only paladin, it's a judgment call (hardy har har). Caster-heavy groups get JoWisdom and healing-intense fights get JoLight, choose based on the group composition and encounter. When in doubt, Wisdom it out.
Q: What's my skill rotation?
A: Retribution doesn't have a set rotation like a rogue or a mage might. Retribution normal functioning is more akin to a shadow priest's skill priority system, keeping everything on cooldown as much as possible. Here's your priorities, with conditionals in parentheses:
Crusader Strike > (Hammer of Wrath) > Judgement > Divine Storm > Consecration > Exorcism > (Holy Wrath)
Crusader Strike in 3.2 is your highest DPS and DPM move, as it is relatively inexpensive, has a short cooldown, and procs both your seal and Righteous Vengeance. Use it liberally. Judgement is a big source of damage and returns mana through JotW, so keep that high in your priorities as well. For AoE situations, this priority ranking changes, the above is for single target stationary DPS. For multi-target, emphasize Divine Storm and Consecration while using Seal of Righteousness or Command. For movement intense fights, drop Consecration behind Exorcism.
Please note that these aren't hard and fast rules. Pick which skills you use when intelligently and don't just blindly hit whatever's higher on this list. Your goal is to use as many of these abilities as you can in the time allowed (the boss's life span).
Q: What blessings do I want?
A: Might > Kings > Wisdom > Sanctuary
Back to top
II. Gear, Enchants, and Glyphs
Q: What stats should I gear for?
A: For raiding, you want to aim to stack hit to about 263 hit rating (which will yield 8% hit, the most needed for hitting a raid-level boss) and lots of strength. Past that, stack to about 214 expertise rating (which will yield 26 skill, or 6.5% dodge reduction) and then crit, haste, and armor penetration can come as they may. In list format:
1. Hit (to 8%, or ~263 rating)
2. Strength
3. Expertise (to 6.5%, or ~214 rating before racials - get to 26 expertise skill)
4. Crit
5. Agility
6. Haste
7. Armor Penetration
8. Attack Power
Please note that while haste is still ranked fairly low, it is by no means useless. Haste, crit, and agility are about equal, crit just barely edges out haste. Don't shun the haste gear. Also, the value of Armor Penetration scales upward as you stack it - the more you've got, the better it is.
Also note, if you are Alliance and always run with a Draenei, you can get away with 230 hit rating, as you will have the Heroic Presence buff aura.
Go forth and gear up.
Q: What major glyphs should I use?
A: Glyph of Judgement, Glyph of Consecration, Glyph of Seal of Vengeance, and Glyph of Exorcism are your choices. My recommendation is the following:
1. Glyph of Judgement
2. Glyph of Consecration
3. Glyph of Seal of Vengeance if you are not expertise dodge-capped (26 skill), Glyph of Exorcism if you are
If can get any significant amount of Expertise out of the Glyph of SoV, I recommend using it.
Q: What minor glyphs should I use?
A: As long as you include Glyph of Sense Undead as one of them, it doesn't matter. I recommend using Glyph of Lay on Hands in one of your other minor slots.
Q: What enchants should I get?
A: Enchant for hit if available for the slot and you're not hit capped. Otherwise, enchant for AP. Want it broken down by armor slot? Here ya go -
Head: Arcanum of Torment
Shoulders: Greater Inscription of the Axe
Back: Major Agility
Chest: Powerful Stats
Wrists: Greater Assault
Hands: Precision if not hit capped, Crusher if you are
Legs: Icescale Leg Armor
Feet: Icewalker if not hit capped, Greater Assault if you are
Please note, profession-only gear enhancements are not in the scope of this FAQ. Research your particular professions benefits and adjust your gear accordingly.
Q: What about my weapon, how should I enchant that?
A: Berserking.
Q: How should I socket my gear?
A: Meta = Relentless Earthsiege Diamond. Make sure you fulfill your meta requirements.
Gem to the melee hit cap if necessary (~263 hit rating for general raiding), then stack pure strength gems.
Q: Should I stack spell power/intellect/(insert caster stat here)?
A: No. Stick to the melee DPS plate. On occasion, you can branch out into the hunter mail or the rogue leather. Don't you dare put on that elemental shaman mail. I will find you and beat the sense back into you.
Q: Should I use weapon A or weapon B?
A: Whichever one has the higher DPS, unless there is a huge difference in damage range. If the DPS is the same, pick the one with the higher top damage. For example, The Jawbone has the same DPS and a higher top damage than Death's Bite, therefore pick The Jawbone if you're choosing between the two (discounting their other stats).
Back to top
III. Miscellaneous Questions
Q: I'm running out of mana, what should I do?
A: First step is make sure you're using Divine Plea on every cooldown. Second step is to ensure that your Judgements are not missing by having a good amount of +hit. Third step is use a mana potion. Fourth step is to cut back on Consecration if you're spamming it. Past that, if you're still running low on mana, you're doing something wrong. Parse your damage on an encounter with Recount (I recommend Patchwerk in Naxx and Ignis the Furnace Master in Ulduar as good test subjects), screenshot the skill split, and seek professional help.
Q: What consumables should I use for raiding?
A: Dragonfin Filet, Flask of Endless Rage. Runic Mana Potion if you are worried about mana, Potion of Speed if you are not.
Q: Is sword/board retribution viable?
A: Not if you want to keep up with the rogues. Get a two-hander and smash something with it.
Q: Are there tools out there to help me make gear choices?
A: There sure are. Rawr can help.
Q: How'd you get so smart, Josh?
A: By frequenting forums and think-tanks like Elitist Jerks, Maintankadin, and Retpaladin.com.
Back to top
Monday, May 18, 2009
Stick A Fork In Me
If you haven't noticed, I haven't been updating very much. This isn't because I don't like you, or because I stopped playing - neither of which are true. It's simply because I haven't been keeping up with the times. I don't lead PUG raids very much anymore, nor do I raid 25-mans with my guild, nor do I get to instance much at all. And I'm not a PvP fanatic, so I haven't arena'ed a lick. I've been logging in sporadically, leveling a hunter alt or trying/failing to get a guild PUG raid going. I'm most often found online when there's a scheduled 10-man raid I'm going to, which is once a month or so, on average. (In a related note, has anyone seen Siha? She hasn't posted in over a month, I'm starting to get worried.)
That said, I can't fill the purpose of this blog anymore. I originally used the blog as a platform to lobby for the fair and ethical treatment of retribution raiders. With each successive patch and update, Blizzard brought retribution damage and contribution in line with other DPS'ers, making the need for a ret-lobbyist disappear. Then I began gearing it toward educating the masses about how to raid as retribution, so as to minimize the teeming masses of retnoobs that sully my/our good names. My increased responsibility at work combined with the master's program I'm in killed my ability to raid regularly and my ability to keep up with the latest theorycraft on EJ and elsewhere. Since I'm not raiding and I'm not scouring the forums, I'm just another uninformed ret paladin now. I can't educate or theorycraft with the authority I used to. I can't fulfill this blog's purpose to the standards that I've set for myself.
So, here we are, at the crossroads. Do I try to reinvent the blog into a "this is what I've been doing" sort of blog? Or do I try to scour the forums once more and become an armchair ret theorycrafter (since raiding regularly is out of the question)? Or, the third option, do I stop posting regularly and just bow out of the blogging scene, like several others have done recently.
I've never been one to like the personal chronicle-type blogs, and I don't have the time or the inclination to theorycraft without practicing what I preach, so option three is what needs to happen. Fear not, gentle readers, I have places to send you for your retribution needs:
- Ferraro knows her shiznit, and
she is an internal tester for Blizzard, so she doesn't just think things, she knows things.she may or may not be real. Either way, good guides on Paladin Schmaladin. - Suicidal Zebra is always spot-on when he analyzes a change or a trend in the paladin world. Give him some lovin'.
- Retpaladin.com has several knowledgable paladins on staff, among them Slayton (of Vis Maior fame)
and the aforementioned Ferraro. - Hofflerand is one of those Retpaladin.com folks that has spun off his own blog. He blogs about PvP tactics, from beginner to advanced. He is everything that I am not.
I hope that this blog has been useful in your adventures as a paladin in Azeroth. Good luck, safe travels, and Light be with you.
-Josh
Cathmor, Malfurion-US
formerly Baelor, Runetotem-US
EDIT 6/1/09: Ferraro may not actually be who she has been claiming to be, but the guides on Paladin Schmaladin are still good and accurate. I stand by my linkage.
Sunday, May 17, 2009
Cathmor IRL

Is that hot or is that hot? I'd like to reiterate that my girlfriend is some sort of fantastic. If I ever get someone with a digital camera into my apartment, I'll post better quality photos. For now, ones snapped with the camera in my phone will have to do.
Just looking at it makes me want to buy an Argent Dawn tabard t-shirt. Is that weird? It sounds weird. Too bad I don't think anyone has produced 'em.
For those that are wondering, the items Cathmor is fashionably displaying are the Vengeful Gladiator's Vindication complete set, along with the season 3 belt/boots and a Tabard of the Protector. I would have gone with the Lightbringer set, but the red accents in the arena set go better with the Sulfuras and his red hair.
This was all made possible by the great folks over at Figureprints. Consider this a ringing endorsement! Now if you'll excuse me, I'm going to go stare longingly at his Sulfuras and wish for a life-size version.
Wednesday, May 6, 2009
Figureprint Is Here!
It's purty. And pretty gorram accurate, too. I'll post picture(s) as soon as I get my hands on a digital camera.
My girlfriend is friggen awesome.
Oh, and I might be going to Ulduar-10 on Thursday night. If I do, and I don't tank, I'll post my impressions of the zone from a ret P.O.V. for all to read.
Wednesday, April 29, 2009
Hanala Balena Norey!
Jengo mango jadango flango sebulba!
Q'apla!
(No this has no real meaning. I was winding down my evening by reading random Dark Legacy comics and this one, which happens to be one of my favorites, came up. I now return you to your regularly scheduled internet browsing.)
Monday, April 27, 2009
Still Alive
Travel Log, Week 2
The Ulduar campaign is still on hold. My participation in the Argent Tournament as a Champion of Stormwind and my other commitments have monopolized my time. My hope is that I will be dispatched to the Storm Peaks as part of a supplemental brigade next month.
My hunter has achieved level 31. He's got a bear for a pet, a wolf mount, and can Feign Death. A war with the centaur awaits in Desolace. I am accepting suggestions for the bear's name.
Across the way, the blogstorm has eaten Megs. The list of prominent bloggers that have fallen to this menace is ever growing. I fear that I might be next.
A pile of to-do's awaits me, back into the abyss. Good travels, and Light be with you.
Monday, April 20, 2009
Do Not Adjust Your Monitor
... it's not that I don't want to post, or that I have nothing to post, it's just that, well, I can't. I've got a ton of "stuff" to do at work - there's a company-wide training program being launched that I'm the pointman for, and I'm participating in the first class of the training, and I've got my master's stuff on the side.
It's not you, it's me.
Plus, I haven't so much as sniffed the air in Storm Peaks this week, so I can't speak to Ulduar raiding at all. I'm hoping to fit some quality time with the Titans in in May.
On another note, the comments for my FAQ seem to have bugged out. So, I'm going to break protocol and reply here to the last few.
@Firespirit
I figured you'd find that!
@Hanover
If you're getting parried, you're "doing it wrong." Get behind the boss, he can't parry you there. If you're referring to fights where positioning isn't as negotiable (Heigan, for example), then just suck it up and get parried.
Strength grants bushels more DPS gains than equal amounts of expertise. Whatever expertise you gain naturally is fine, don't enchant or gem for it. If you go over 6.5% dodge reduction naturally, actively seek to shed expertise in favor of any other DPS stat(s), you'll likely see a total damage boost.
@Siha
The meta in question for JC's is the Chaotic Skyflare Diamond. 21 crit > 21 agi and the meta req doesn't matter to a JC b/c he/she has access to prismatic gems. For a non-JC, however, using an extra blue/purple/green gem to make sure you have 2 blues for the CSD req would lose more DPS than would be gained from having 21 crit instead of 21 agi.
Tuesday, April 14, 2009
The 3.1 Ret FAQ
I'm not kidding when I say there are people out there who still don't quite understand what the flux they're doing when it comes to retribution. So, here's a PvE ret primer in FAQ format. Feel free to submit additional commonly asked questions in the comments, I'll add them and the answers as I deem fit.
What follows is up to date as of 4/14/09. To find out what I've changed since the original posting, please refer to the change log at the end of this post.
To jump to a specific section or question, click the appropriate link below.
I. Talents and Skills
How should I spec?
What seal should I use?
What Judgement should I use?
What's my skill rotation?
What blessings do I want?
II. Gear, Enchants, and Glyphs
What stats should I gear for?
What major glyphs should I use?
What minor glyphs should I use?
What enchants should I get?
How should I enchant my weapon?
How should I socket my gear?
Should I stack spell power/intellect?
Should I use weapon A or weapon B?
III. Miscellaneous Questions
I'm running out of mana, what should I do?
What consumables should I use for raiding?
Is sword/board retribution viable?
Are there tools out there to help me make gear choices?
How'd you get so smart, Josh?
----------------------
I. Talents and Skills
Q: How should I spec?
A: For PvE, anything resembling 0/5/52 is a good start. Include all those talents and you can’t go wrong. I recommend choosing from one of the following:
0/17/54
0/12/59
12/5/54
11/5/55
I personally run with 0/17/54, since I really love Divine Sacrifice and Divine Guardian. It makes me feel hybrid-y.
Q: What seal should I use?
A: For PvE in raids, Seal of the Martyr or Seal of Blood, depending on your faction. Other seals are reserved for times when the kickback damage would kill you. For Burning Crusade veterans, an example would be Prince Malchezaar in Karazhan. For Wrath newbies, if you see your HP dropping dangerously low more than once or twice in an encounter, you have two options: switch to Command (if you have it) or Righteousness and play it safe; or, alternatively, heal/bandage yourself and watch your HP like a hawk. Do whichever you feel more comfortable with. Remember, dead players do zero DPS.
Q: What Judgement should I use?
A: That depends on your group. If you're the only paladin and there are mana-using DPS in the group (hunters, mages, warlocks, enhancement shaman, shadow priests, etc), use Judgement of Wisdom. If there are holy/prot paladins in your group, have one of them cover JoWisdom and use JoLight.
If you are in a paladin-heavy group with multiple rets, the ret paladin with the highest buffed AP value should use JoLight, and the rest should judge something else.
Q: What's my skill rotation?
A: Retribution doesn't have a set rotation like a rogue or a mage might. Retribution normal functioning is more akin to a shadow priest's skill priority system, keeping everything on cooldown as much as possible. Here's your priorities, with conditionals in parentheses:
Crusader Strike > (Hammer of Wrath) > Judgement > Divine Storm > Consecration > Exorcism > (Holy Wrath)
Crusader Strike in 3.1 is your highest DPS and DPM move, as it is relatively inexpensive, has a short-ish cooldown, and procs both your seal and Righteous Vengeance. Use it liberally. Judgement is a big source of damage and returns mana through JotW, so keep that high in your priorities as well. For AoE situations, this priority ranking changes, the above is for single target stationary DPS. For multi-target, emphasize Divine Storm and Consecration. For movement intense fights, drop Consecration behind Exorcism.
Please note that these aren't hard and fast rules. Pick which skills you use when intelligently and don't just blindly hit whatever's higher on this list. Your goal is to use as many of these abilities as you can in the time allowed (the boss's life span).
Q: What blessings do I want?
A: Might > Kings > Wisdom > Sanctuary
Back to top
II. Gear, Enchants, and Glyphs
Q: What stats should I gear for?
A: For raiding, you want to aim to stack hit to about 263 hit rating (which will yield 8% hit, the most needed for hitting a raid-level boss) and lots of strength. Past that, stack to about 214 expertise rating (which will yield 26 skill, or 6.5% dodge reduction) and then crit, haste, and armor penetration can come as they may. In list format:
1. Hit (to 8%, or ~263 rating)
2. Strength
3. Expertise (to 6.5%, or ~214 rating before racials - get to 26 expertise skill)
4. Crit
5. Agility
6. Haste
7. Armor Penetration
8. Attack Power
Please note that while haste is still ranked fairly low, it is by no means useless. Haste, crit, and agility are about equal, crit just barely edges out haste. Don't shun the haste gear. Also, the value of Armor Penetration scales upward as you stack it - the more you've got, the better it is.
Go forth and gear up.
Q: What major glyphs should I use?
A: Glyph of Judgement, Glyph of Consecration, and Glyph of Exorcism. You can choose to use Glyph of Seal of Blood instead of Glyph of Cons or Glyph of Avenging Wrath instead of Glyph of Exorcism, but you’ll likely get more mileage out of Judge/Cons/Exo. To sum it up, my recommendation is the following:
1. Glyph of Judgement
2. Glyph of Consecration
3. Glyph of Exorcism
Q: What minor glyphs should I use?
A: As long as you include Glyph of Sense Undead as one of them, it doesn't matter. I recommend using Glyph of Lay on Hands in one of your other minor slots.
Q: What enchants should I get?
A: Enchant for hit if available for the slot and you're not hit capped. Otherwise, enchant for AP. Want it broken down by armor slot? Here ya go -
Head: Arcanum of Torment
Shoulders: Greater Inscription of the Axe
Back: Major Agility
Chest: Powerful Stats
Wrists: Greater Assault
Hands: Precision if not hit capped, Crusher if you are
Legs: Icescale Leg Armor
Feet: Icewalker if not hit capped, Greater Assault if you are
Q: What about my weapon, how should I enchant that?
A: If you've got the cash, Berserking. If not, Massacre or Greater Savagery, depending on how much you're looking to spend.
Q: How should I socket my gear?
A: Meta = Relentless Earthsiege Diamond. Make sure you fulfill your meta requirements.
If you are naturally hit capped (~263 rating before gems): Use a Sovereign Twilight Opal to fulfill your blue requirement. Use Inscribed Monarch Topaz for your yellow requirement. Then stack Bold Scarlet Ruby at will.
If you are not hit capped (<255 rating before gems): First, use a Vivid Forest Emerald to knock out both your blue and yellow requirements and get a bit more hit. If you capped your hit with that gem, enchants, and gear, stack Bold Scarlet Ruby. If you still need more hit, use Etched Monarch Topaz or Rigid Autumn's Glow to achieve your hit cap. If at any point you achieve your hit cap and still have sockets to fill, you may now use Bold Scarlet Ruby.
The reason the number 255 is used as the reference point is that if you have any more than 255 before you start accounting for gems and socket bonuses, then you wouldn't get the full value from the 8 points of hit rating on the Vivid Forest Emerald and you'd be better off gemming strength.
Q: Should I stack spell power/intellect/(insert caster stat here)?
A: No. Stick to the melee DPS plate. On occasion, you can branch out into the hunter mail or the rogue leather. Don't you dare put on that elemental shaman mail. I will find you and beat the sense back into you.
Q: Should I use weapon A or weapon B?
A: Whichever one has the higher DPS, unless there is a huge difference in damage range. If the DPS is the same, pick the one with the higher top damage. For example, The Jawbone has the same DPS and a higher top damage than Death's Bite, therefore pick The Jawbone if you're choosing between the two (discounting their other stats).
Back to top
III. Miscellaneous Questions
Q: I'm running out of mana, what should I do?
A: First step is make sure you're using Divine Plea on every cooldown. Second step is to ensure that your Judgements are not missing by having a good amount of +hit. Third step is use a mana potion. Fourth step is to cut back on Consecration if you're spamming it. Past that, if you're still running low on mana, you're doing something wrong. Parse your damage on an encounter with Recount (I recommend Patchwerk in Naxx as a good test subject), screenshot the skill split, and seek professional help.
Q: What consumables should I use for raiding?
A: Dragonfin Filet, Flask of Endless Rage. Runic Mana Potion if you are worried about mana, Potion of Speed if you are not.
Q: Is sword/board retribution viable?
A: Not if you want to keep up with the rogues. Get a two-hander and smash something with it.
Q: Are there tools out there to help me make gear choices?
A: There sure are. Rawr and Redcape's Ret DPS Spreadsheet are here to help. You can find both in the EJ Wrath Ret Thread.
Q: How'd you get so smart, Josh?
A: By frequenting forums and think-tanks like Elitist Jerks, Maintankadin, and Retpaladin.com.
Back to top
Change Log
4/14/09
Edited the stat weightings and changed "the rotation" slightly. Also changed the gem recommendations to account for the new stat weightings.
Sunday, April 12, 2009
Hunterific
A while back I had rolled an Orcish hunter alt. I decided to play him some this weekend. Now I'm thinking about pets and talents and such.
My ultimate plan is to be a survivalist hunter and to have a gorilla tank pet and a cat DPS pet. The gorilla I'm thinking of speccing like so, and the cat thusly. For my personal talent spec, I was thinking something like this (switching to something like this in 3.1). I don't know much about hunters and haven't really read up too carefully, but if the gorilla can keep the attention of stuff while I pew pew from a distance with my fun survival shots, and the cat can do fun fun DPS stuff while I put arrows in things, I think this'll be a good time.
Granted, this requires me a) finding time to play the character, and b) leveling him. We'll see if I actually manage to pull this off. I have wanted a high level hunter for a while...
Friday, April 10, 2009
The Elevator Pitch
Matticus asked the internet what everybody's taglines for their blogs are.
Mine's been the same since last summer: Retribution is at hand.
It gives an inkling as to what the blog is about. Which is, ya know, retribution.
A one-line description of what the blog is supposed to be about is this:
Guidance for and anecdotes from a raiding retribution paladin.
Have I stayed true to that blog credo? I think so.
Wednesday, April 8, 2009
3.1's Coming, Did You Bring Your Coat?
... 'cuz it's raining talent specs!
Are you prepared for dual-specs? Are you prepared for free respecs? I am. The patch is likely coming out this month, and I've got my specs ready to go. As always, these are my own creations based on my preferences.
Ret PvE - 0/17/54
The spec I've settled on for raiding grabs Divine Guardian/Divine Sacrifice and all the DPS talents in the ret tree. The notable omission is Seal of Command, but I've resolved to just Sacred Shield/Art of War-FoL myself and watch my health instead of wasting a talent point on a seal I hardly ever use.
Ret PvP - 0/20/51
The spec I've settled on for PvP is much like the one I want to use in PvE. It has Divine Guardian/Divine Sacrifice to protect my teammates and make my Sacred Shields stronger, and it still doesn't have Seal of Command. What it does have is Vindication, Divine Purpose, and Improved Hammer of Justice at the expense of 3% haste, 1 minute off my wings cooldown (and the armor bypass during wings), and Improved Blessing of Might. This spec might well fall flat on its face, but I'm willing to give it a shot, and as always, I'm open to counter arguments. It won't matter much for me, since I hardly ever PvP anyway. My 2nd spec for dual spec will likely be...
Prot PvE - 7/58/6 (or 0/53/18)
Since the fine devs at Blizzard decided to make Spiritual Attunement a talent that prot probably will want to invest in, most prot paladins can't do their dream spec of 0/53/18 and grab Crusade and fill out all the major talents in prot. So, I did the next best thing in my eyes. I grabbed Seals of the Pure and Reckoning. The other option is only go 1/2 into Spiritual Attunement and run with a 0/53/18 spec. This would assume that the perma-Divine Plea, 5% mana return from heals, raid/party-buffed mana/5 restoration, and possibly Blessing of Sanctuary are enough to keep prot paladin mana going.
What are you speccing at the dawning of the age of Dual Specquarius?
Time Is Money, Friend!
I want to update. I really do.
I just can't.
Right now my time is spent making money. Work is kicking my a$$ right now, and I haven't even found time to play for any extended period this week.
Anyone wanna guest post about anything ret-related? I promise imaginary cookies and my undying respect.
Monday, April 6, 2009
Sometimes You Eat the Bar...
... and sometimes you kill Kel'Thuzad in 2.5 hours with minimal wiping.
Well, it took me an hour to put the raid together, but still, 2.5 hours for a PUG to clear Naxx-25? I dare say that's a fine accomplishment.
Successful PUG'ing at it's finest. We had some messy kills, but we chain-pulled the instance and I had no issues with any boss.
Not going to be able to do another one this week because of personal commitments, but I think I've started something good for the server. Epics for PUGs - a new charity, by Cathmor.
Friday, April 3, 2009
My Favorite Dilbert Comic
I know it doesn't have the same effect without Scott Adams' art, but I thought of this Dilbert comic strip today and thought I'd share -
Man: (on the phone) Is this the "Help Desk"?
Dogbert: (on the phone, wearing a headset) No, that group got reengineered out of existence. I'm the new "no help whatsoever desk." My job is to make sure you never call again.
Man: Can you tell me how to make a pie chart?
Dogbert: Crush your computer into small chunks, add flour and bake one hour. While you're waiting, read the free novel we sent you. It's a Spanish story about a guy named "Manual." Repeat the process until you get the desired result.
Man: (sitting in front of oven, manual in hand) This lost a lot in the translation...
Ahhhh, Dogbert. Cheeky puppy.
Thursday, April 2, 2009
The 3.1 FAQ - Coming "Soon"™
I'm in the process of updating, editing, and reformatting my ret FAQ for both content (to account for the myriad of changes that 3.1 is bringing) and ease of use. One thing I'm definitely doing is adding a table of contents with hyperlinks so you can jump directly to the question you want.
If anyone has suggestions as to additions, improvements, changes, or omissions for the FAQ (current version for WoW 3.0 found here), please feel free to leave a comment or e-mail me directly.
Wednesday, April 1, 2009
I'm A Triple Threat
In a VoA-25 PUG the other day, I was #2 on damage done and DPS. This did not impress me.
What impressed me was that I was #1 on healing, #2 on damage taken, and #1 on over-healing.
I didn't throw more than 1 Flash of Light during the fight, so I'm guessing that healing was attributed to my Judgement of Light.
I knew Archavon was easy, but I didn't think he was so easy that the healers can let JoLight outheal them.
I wonder if it's possible to kill Archavon with no heals aside from Judgement of Light, Divine Storm, Mark of Blood, and Vampiric Embrace (or is it Vampiric Touch? Whichever one is the heal-y one)...
Someone get me a well geared tank, a blood DK and a shadow priest. I have an experiment to run.
EDIT: Maybe a comp like this - Judgement of Light, Mark of Blood, Leader of the Pack, Healing Stream Totem, Vampiric thingy, Divine Storm, Sacred Shield, and Art of War'ed Flash of Light to keep the tanks up. Prot paladin main tank, feral druid switches to bear when the main tank gets picked up.
I think it's just crazy enough to work.
WoW Headhunter
Currently, my profession (in the real-world, not in Azeroth) is mainly in recruiting. Recruiters are commonly referred to as headhunters. They "hunt" for qualified individuals to add to the headcount at companies in need. When I was leading a guild, I also did my own recruiting.
That said, I think you'll know why I'm interested in the new website, WoW Headhunter. I took a quick jaunt through their account setup and guild search functions - if it can reach critical mass with enough guild seekers and guilds setting up on the site and actively using it, I think it might be a very, very useful resource.
On the guild-seeker side, it gives you a survey to determine your gamer-type, akin to a personality profiler. It separates gamers into the following categories:
- Deliberate/Reckless
- Competitive/Sociable
- Serious/Fun
- Veteran/Learner
If a guild leader wants to register and tell me how it is from the recruitment side, I'd love to hear how it works. I don't want to set up a fake guild nor do I want to represent my current guild on the site, so I can't really give an impression from that angle.
The site has potential. If you're seeking a guild or seeking recruits, give it a try and give the site feedback! This might bloom into a useful recruiting tool.
The Mailbag: Gemming and Socket Bonuses
Tomas writes:
Hey Josh,
I was looking at your best in slot guide and noticed that Bold Scarlet Ruby was listed for the majority of gem slots... Problem is that many of the gem slots were Blue or Yellow... Thus you need to put something else in for the socket to work properly.
My response:
The only gem slot that requires a gem of that type be socketed in it is a meta slot. You can socket a red into a blue, a green into a red, and a purple into a yellow to no ill effect. The only thing that is effected by mismatching gem color to socket color is the acquisition of the socket bonus.
For example, I have a Bold Scarlet Ruby in my Spiked Titansteel Helm. The ruby is a red gem, but the socket color is blue. I still get the 16 strength bonus from the gem. However, if I were to socket, say, a Sovereign Twilight Opal (purple gem, counts for both red and blue) into that socket instead, I would gain 8 strength and 12 stamina from the gem AND 8 crit rating from the socket bonus.
I assure you, you can put a red gem into a yellow or blue socket and still benefit from that gem's effects.
Tomas' rebuttal:
Thanks for the reply, I was probably a bit unclear. What I meant was that if you put a Bold Scarlet Ruby into a non-red slot you're not going to get the socket bonus, missing out on the free stats even though the gem itself will work properly.
So what you're saying is that a paladin should forgo the socket bonus and always gem STR? Looking at your example of the Spiked Titansteel helm; is loosing 12 stamina AND 8 Crit worth the extra 8AP? In essence you're saying STR is so good you should gem STR exclusively regardless of slot color and missing slot bonuses?
My riposte:
8 strength is not 8 AP.Hopefully that clears up any questions regarding the current state of ret gemming. Most people are hard-pressed to find a socket bonus worth gemming for, since it'll have to be worth more to a ret paladin's DPS than 20.24 AP, which is the amount that can be expected 8 strength will add to a ret paladin's AP pool in a raid by using a Bold Scarlet Ruby instead of an Inscribed Monarch Topaz or Sovereign Twilight Opal.
First, 1 point of strength is 2 points of AP.
Secondly, Divine Strength and Blessing of Kings combine to make 1 point of strength worth more than just 2 AP. 1 point of strength, after Divine Strength, is 1.15. Then after BoKings it's 1.265. So that 1 point of strength after talents and buffs is actually 2.53 AP.
So, what I'm saying is that the 20.24 AP you'll get from those extra 8 points of strength outweighs 8 crit rating and 12 stamina. You get enough stamina on your gear to survive any raid splash damage you'll encounter, so the 12 stam from another purple gem is moot, it doesn't do anything for you. The 8 crit rating pales in comparison to the 20 AP you could get instead.
Let's look at a comprehensive example. Using the Spiked Titansteel Helm, adding a Bold Scarlet Ruby would give us 40.48 AP and would not activate the socket bonus. Adding a Sovereign Twilight Opal would give us 20.24 AP and 13.2 stamina (modified by Blessing of Kings as well) and would activate the socket bonus, giving us a "free" 8 crit rating. So, the options here are:
- 40.48 AP
- 20.24 AP, 8 crit, and 13.2 stamina
"But Josh, you used a biased example! Purple gems are inferior for DPS stats because of the stamina!"
Fine, let's pretend our Spiked Titansteel Helm were the same except the socket is yellow instead of blue. So, we'll compare an Inscribed Monarch Topaz to the Bold Scarlet Ruby. The options:
- 40.48 AP
- 20.24 AP and 16 crit (8 from the gem, 8 from the socket bonus)
EDITS: Thank you to Zebra for the clarifications in comments, the above passage has been edited in accordance with his notes.
Of course, this could all change in 3.1. Depending on how things shake out with the mana situation and the redistribution of ret damage sources, I might be recommending Etched Monarch Topaz, Accurate Monarch Topaz, or, hell, maybe even Rigid Autumn's Glow in a few weeks. As for right now, though, strength is the way to go.
Thanks for the question, Tomas!